As part of the week for the promotion of life and suicide prevention, 4elements wanted to raise public awareness of the phenomenon of anxiety disorders through a fun interactive installation. It was through a collective game that the participants in this gamified experience were confronted with making decisive choices. Integrating light, speed and a dose of patience, this game influenced the destiny of the characters who had to face or avoid anxiety-provoking situations, and finally, to observe the consequences. The physical activity and concentration required, for example in a simulated time trial, helped to bring out some of the physical and psychological symptoms experienced by people with anxiety disorders.
The outcome of the story and the destiny of the characters were determined by the players' ability to combat anxiety and gave rise to a thought-provoking, new and captivating experience!